annotate src/share/vm/utilities/workgroup.hpp @ 20543:e7d0505c8a30

8059758: Footprint regressions with JDK-8038423 Summary: Changes in JDK-8038423 always initialize (zero out) virtual memory used for auxiliary data structures. This causes a footprint regression for G1 in startup benchmarks. This is because they do not touch that memory at all, so the operating system does not actually commit these pages. The fix is to, if the initialization value of the data structures matches the default value of just committed memory (=0), do not do anything. Reviewed-by: jwilhelm, brutisso
author tschatzl
date Fri, 10 Oct 2014 15:51:58 +0200
parents 487f09bf44e0
children
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1 /*
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2 * Copyright (c) 2002, 2013, Oracle and/or its affiliates. All rights reserved.
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3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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4 *
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5 * This code is free software; you can redistribute it and/or modify it
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6 * under the terms of the GNU General Public License version 2 only, as
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7 * published by the Free Software Foundation.
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8 *
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9 * This code is distributed in the hope that it will be useful, but WITHOUT
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10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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12 * version 2 for more details (a copy is included in the LICENSE file that
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13 * accompanied this code).
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14 *
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15 * You should have received a copy of the GNU General Public License version
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16 * 2 along with this work; if not, write to the Free Software Foundation,
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17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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18 *
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19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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20 * or visit www.oracle.com if you need additional information or have any
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21 * questions.
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22 *
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23 */
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24
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25 #ifndef SHARE_VM_UTILITIES_WORKGROUP_HPP
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26 #define SHARE_VM_UTILITIES_WORKGROUP_HPP
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27
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28 #include "runtime/thread.inline.hpp"
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29 #include "utilities/taskqueue.hpp"
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30
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31 // Task class hierarchy:
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32 // AbstractGangTask
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33 // AbstractGangTaskWOopQueues
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34 //
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35 // Gang/Group class hierarchy:
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36 // AbstractWorkGang
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37 // WorkGang
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38 // FlexibleWorkGang
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39 // YieldingFlexibleWorkGang (defined in another file)
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40 //
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41 // Worker class hierarchy:
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42 // GangWorker (subclass of WorkerThread)
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43 // YieldingFlexibleGangWorker (defined in another file)
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44
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45 // Forward declarations of classes defined here
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46
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47 class WorkGang;
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48 class GangWorker;
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49 class YieldingFlexibleGangWorker;
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50 class YieldingFlexibleGangTask;
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51 class WorkData;
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52 class AbstractWorkGang;
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53
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54 // An abstract task to be worked on by a gang.
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55 // You subclass this to supply your own work() method
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56 class AbstractGangTask VALUE_OBJ_CLASS_SPEC {
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57 public:
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58 // The abstract work method.
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59 // The argument tells you which member of the gang you are.
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60 virtual void work(uint worker_id) = 0;
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61
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62 // This method configures the task for proper termination.
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63 // Some tasks do not have any requirements on termination
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64 // and may inherit this method that does nothing. Some
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65 // tasks do some coordination on termination and override
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66 // this method to implement that coordination.
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67 virtual void set_for_termination(int active_workers) {};
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68
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69 // Debugging accessor for the name.
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70 const char* name() const PRODUCT_RETURN_(return NULL;);
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71 int counter() { return _counter; }
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72 void set_counter(int value) { _counter = value; }
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73 int *address_of_counter() { return &_counter; }
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74
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75 // RTTI
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76 NOT_PRODUCT(virtual bool is_YieldingFlexibleGang_task() const {
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77 return false;
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78 })
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79
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80 private:
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81 NOT_PRODUCT(const char* _name;)
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82 // ??? Should a task have a priority associated with it?
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83 // ??? Or can the run method adjust priority as needed?
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84 int _counter;
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85
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86 protected:
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87 // Constructor and desctructor: only construct subclasses.
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88 AbstractGangTask(const char* name)
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89 {
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90 NOT_PRODUCT(_name = name);
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91 _counter = 0;
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92 }
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93 ~AbstractGangTask() { }
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94
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95 public:
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96 };
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97
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98 class AbstractGangTaskWOopQueues : public AbstractGangTask {
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99 OopTaskQueueSet* _queues;
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100 ParallelTaskTerminator _terminator;
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101 public:
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102 AbstractGangTaskWOopQueues(const char* name, OopTaskQueueSet* queues) :
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103 AbstractGangTask(name), _queues(queues), _terminator(0, _queues) {}
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104 ParallelTaskTerminator* terminator() { return &_terminator; }
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105 virtual void set_for_termination(int active_workers) {
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106 terminator()->reset_for_reuse(active_workers);
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107 }
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108 OopTaskQueueSet* queues() { return _queues; }
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109 };
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110
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111
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112 // Class AbstractWorkGang:
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113 // An abstract class representing a gang of workers.
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114 // You subclass this to supply an implementation of run_task().
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115 class AbstractWorkGang: public CHeapObj<mtInternal> {
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116 // Here's the public interface to this class.
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117 public:
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118 // Constructor and destructor.
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119 AbstractWorkGang(const char* name, bool are_GC_task_threads,
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120 bool are_ConcurrentGC_threads);
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121 ~AbstractWorkGang();
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122 // Run a task, returns when the task is done (or terminated).
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123 virtual void run_task(AbstractGangTask* task) = 0;
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124 // Stop and terminate all workers.
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125 virtual void stop();
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126 // Return true if more workers should be applied to the task.
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127 virtual bool needs_more_workers() const { return true; }
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128 public:
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129 // Debugging.
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130 const char* name() const;
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131 protected:
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132 // Initialize only instance data.
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133 const bool _are_GC_task_threads;
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134 const bool _are_ConcurrentGC_threads;
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135 // Printing support.
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136 const char* _name;
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137 // The monitor which protects these data,
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138 // and notifies of changes in it.
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139 Monitor* _monitor;
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140 // The count of the number of workers in the gang.
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141 uint _total_workers;
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142 // Whether the workers should terminate.
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143 bool _terminate;
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144 // The array of worker threads for this gang.
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145 // This is only needed for cleaning up.
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146 GangWorker** _gang_workers;
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147 // The task for this gang.
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148 AbstractGangTask* _task;
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149 // A sequence number for the current task.
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150 int _sequence_number;
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151 // The number of started workers.
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152 uint _started_workers;
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153 // The number of finished workers.
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154 uint _finished_workers;
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155 public:
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156 // Accessors for fields
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157 Monitor* monitor() const {
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158 return _monitor;
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159 }
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160 uint total_workers() const {
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161 return _total_workers;
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162 }
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163 virtual uint active_workers() const {
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164 return _total_workers;
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165 }
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166 bool terminate() const {
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167 return _terminate;
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168 }
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169 GangWorker** gang_workers() const {
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170 return _gang_workers;
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171 }
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172 AbstractGangTask* task() const {
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173 return _task;
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174 }
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175 int sequence_number() const {
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176 return _sequence_number;
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177 }
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178 uint started_workers() const {
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179 return _started_workers;
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180 }
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181 uint finished_workers() const {
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182 return _finished_workers;
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183 }
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184 bool are_GC_task_threads() const {
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185 return _are_GC_task_threads;
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186 }
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187 bool are_ConcurrentGC_threads() const {
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188 return _are_ConcurrentGC_threads;
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189 }
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190 // Predicates.
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191 bool is_idle() const {
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192 return (task() == NULL);
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193 }
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194 // Return the Ith gang worker.
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195 GangWorker* gang_worker(uint i) const;
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196
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197 void threads_do(ThreadClosure* tc) const;
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198
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199 // Printing
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200 void print_worker_threads_on(outputStream *st) const;
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201 void print_worker_threads() const {
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202 print_worker_threads_on(tty);
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203 }
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204
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205 protected:
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206 friend class GangWorker;
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207 friend class YieldingFlexibleGangWorker;
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208 // Note activation and deactivation of workers.
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209 // These methods should only be called with the mutex held.
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210 void internal_worker_poll(WorkData* data) const;
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211 void internal_note_start();
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212 void internal_note_finish();
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213 };
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214
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215 class WorkData: public StackObj {
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216 // This would be a struct, but I want accessor methods.
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217 private:
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218 bool _terminate;
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219 AbstractGangTask* _task;
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220 int _sequence_number;
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221 public:
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222 // Constructor and destructor
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223 WorkData() {
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224 _terminate = false;
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225 _task = NULL;
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226 _sequence_number = 0;
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227 }
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228 ~WorkData() {
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229 }
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230 // Accessors and modifiers
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231 bool terminate() const { return _terminate; }
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232 void set_terminate(bool value) { _terminate = value; }
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233 AbstractGangTask* task() const { return _task; }
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234 void set_task(AbstractGangTask* value) { _task = value; }
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235 int sequence_number() const { return _sequence_number; }
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236 void set_sequence_number(int value) { _sequence_number = value; }
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237
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238 YieldingFlexibleGangTask* yf_task() const {
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239 return (YieldingFlexibleGangTask*)_task;
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240 }
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241 };
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242
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243 // Class WorkGang:
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244 class WorkGang: public AbstractWorkGang {
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245 public:
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246 // Constructor
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247 WorkGang(const char* name, uint workers,
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248 bool are_GC_task_threads, bool are_ConcurrentGC_threads);
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249 // Run a task, returns when the task is done (or terminated).
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250 virtual void run_task(AbstractGangTask* task);
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251 void run_task(AbstractGangTask* task, uint no_of_parallel_workers);
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252 // Allocate a worker and return a pointer to it.
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253 virtual GangWorker* allocate_worker(uint which);
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254 // Initialize workers in the gang. Return true if initialization
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255 // succeeded. The type of the worker can be overridden in a derived
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256 // class with the appropriate implementation of allocate_worker().
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257 bool initialize_workers();
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258 };
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259
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260 // Class GangWorker:
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261 // Several instances of this class run in parallel as workers for a gang.
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262 class GangWorker: public WorkerThread {
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263 public:
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264 // Constructors and destructor.
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265 GangWorker(AbstractWorkGang* gang, uint id);
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266
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267 // The only real method: run a task for the gang.
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268 virtual void run();
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269 // Predicate for Thread
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270 virtual bool is_GC_task_thread() const;
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271 virtual bool is_ConcurrentGC_thread() const;
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272 // Printing
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273 void print_on(outputStream* st) const;
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274 virtual void print() const { print_on(tty); }
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275 protected:
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276 AbstractWorkGang* _gang;
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277
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278 virtual void initialize();
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279 virtual void loop();
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280
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281 public:
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282 AbstractWorkGang* gang() const { return _gang; }
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283 };
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284
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285 // Dynamic number of worker threads
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286 //
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287 // This type of work gang is used to run different numbers of
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288 // worker threads at different times. The
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289 // number of workers run for a task is "_active_workers"
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290 // instead of "_total_workers" in a WorkGang. The method
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291 // "needs_more_workers()" returns true until "_active_workers"
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292 // have been started and returns false afterwards. The
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293 // implementation of "needs_more_workers()" in WorkGang always
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294 // returns true so that all workers are started. The method
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295 // "loop()" in GangWorker was modified to ask "needs_more_workers()"
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296 // in its loop to decide if it should start working on a task.
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297 // A worker in "loop()" waits for notification on the WorkGang
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298 // monitor and execution of each worker as it checks for work
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299 // is serialized via the same monitor. The "needs_more_workers()"
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300 // call is serialized and additionally the calculation for the
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301 // "part" (effectively the worker id for executing the task) is
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302 // serialized to give each worker a unique "part". Workers that
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303 // are not needed for this tasks (i.e., "_active_workers" have
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304 // been started before it, continue to wait for work.
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305
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306 class FlexibleWorkGang: public WorkGang {
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307 // The currently active workers in this gang.
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308 // This is a number that is dynamically adjusted
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309 // and checked in the run_task() method at each invocation.
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310 // As described above _active_workers determines the number
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311 // of threads started on a task. It must also be used to
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312 // determine completion.
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313
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314 protected:
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315 uint _active_workers;
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316 public:
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317 // Constructor and destructor.
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318 // Initialize active_workers to a minimum value. Setting it to
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319 // the parameter "workers" will initialize it to a maximum
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320 // value which is not desirable.
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321 FlexibleWorkGang(const char* name, uint workers,
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322 bool are_GC_task_threads,
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323 bool are_ConcurrentGC_threads) :
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324 WorkGang(name, workers, are_GC_task_threads, are_ConcurrentGC_threads),
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325 _active_workers(UseDynamicNumberOfGCThreads ? 1U : ParallelGCThreads) {}
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326 // Accessors for fields
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327 virtual uint active_workers() const { return _active_workers; }
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328 void set_active_workers(uint v) {
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329 assert(v <= _total_workers,
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330 "Trying to set more workers active than there are");
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331 _active_workers = MIN2(v, _total_workers);
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332 assert(v != 0, "Trying to set active workers to 0");
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333 _active_workers = MAX2(1U, _active_workers);
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334 assert(UseDynamicNumberOfGCThreads || _active_workers == _total_workers,
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335 "Unless dynamic should use total workers");
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336 }
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337 virtual void run_task(AbstractGangTask* task);
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338 virtual bool needs_more_workers() const {
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339 return _started_workers < _active_workers;
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340 }
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341 };
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342
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343 // Work gangs in garbage collectors: 2009-06-10
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344 //
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345 // SharedHeap - work gang for stop-the-world parallel collection.
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346 // Used by
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347 // ParNewGeneration
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348 // CMSParRemarkTask
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349 // CMSRefProcTaskExecutor
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350 // G1CollectedHeap
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351 // G1ParFinalCountTask
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352 // ConcurrentMark
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353 // CMSCollector
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354
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355 // A class that acts as a synchronisation barrier. Workers enter
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356 // the barrier and must wait until all other workers have entered
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357 // before any of them may leave.
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358
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359 class WorkGangBarrierSync : public StackObj {
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360 protected:
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361 Monitor _monitor;
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362 uint _n_workers;
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363 uint _n_completed;
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364 bool _should_reset;
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365 bool _aborted;
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366
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367 Monitor* monitor() { return &_monitor; }
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368 uint n_workers() { return _n_workers; }
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369 uint n_completed() { return _n_completed; }
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370 bool should_reset() { return _should_reset; }
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371 bool aborted() { return _aborted; }
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372
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373 void zero_completed() { _n_completed = 0; }
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374 void inc_completed() { _n_completed++; }
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375 void set_aborted() { _aborted = true; }
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376 void set_should_reset(bool v) { _should_reset = v; }
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377
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378 public:
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379 WorkGangBarrierSync();
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380 WorkGangBarrierSync(uint n_workers, const char* name);
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381
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382 // Set the number of workers that will use the barrier.
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383 // Must be called before any of the workers start running.
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384 void set_n_workers(uint n_workers);
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385
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386 // Enter the barrier. A worker that enters the barrier will
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387 // not be allowed to leave until all other threads have
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388 // also entered the barrier or the barrier is aborted.
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389 // Returns false if the barrier was aborted.
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390 bool enter();
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391
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392 // Aborts the barrier and wakes up any threads waiting for
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393 // the barrier to complete. The barrier will remain in the
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394 // aborted state until the next call to set_n_workers().
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395 void abort();
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396 };
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397
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398 // A class to manage claiming of subtasks within a group of tasks. The
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399 // subtasks will be identified by integer indices, usually elements of an
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400 // enumeration type.
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401
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402 class SubTasksDone: public CHeapObj<mtInternal> {
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403 uint* _tasks;
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404 uint _n_tasks;
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405 // _n_threads is used to determine when a sub task is done.
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406 // It does not control how many threads will execute the subtask
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407 // but must be initialized to the number that do execute the task
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408 // in order to correctly decide when the subtask is done (all the
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409 // threads working on the task have finished).
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410 uint _n_threads;
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411 uint _threads_completed;
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412 #ifdef ASSERT
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413 volatile uint _claimed;
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414 #endif
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415
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416 // Set all tasks to unclaimed.
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417 void clear();
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418
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419 public:
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420 // Initializes "this" to a state in which there are "n" tasks to be
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421 // processed, none of the which are originally claimed. The number of
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422 // threads doing the tasks is initialized 1.
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423 SubTasksDone(uint n);
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424
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425 // True iff the object is in a valid state.
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426 bool valid();
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427
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428 // Get/set the number of parallel threads doing the tasks to "t". Can only
0
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429 // be called before tasks start or after they are complete.
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430 uint n_threads() { return _n_threads; }
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431 void set_n_threads(uint t);
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432
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433 // Returns "false" if the task "t" is unclaimed, and ensures that task is
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434 // claimed. The task "t" is required to be within the range of "this".
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435 bool is_task_claimed(uint t);
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436
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437 // The calling thread asserts that it has attempted to claim all the
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438 // tasks that it will try to claim. Every thread in the parallel task
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439 // must execute this. (When the last thread does so, the task array is
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440 // cleared.)
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441 void all_tasks_completed();
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442
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443 // Destructor.
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444 ~SubTasksDone();
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445 };
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446
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447 // As above, but for sequential tasks, i.e. instead of claiming
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448 // sub-tasks from a set (possibly an enumeration), claim sub-tasks
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449 // in sequential order. This is ideal for claiming dynamically
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450 // partitioned tasks (like striding in the parallel remembered
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451 // set scanning). Note that unlike the above class this is
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452 // a stack object - is there any reason for it not to be?
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453
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454 class SequentialSubTasksDone : public StackObj {
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455 protected:
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456 uint _n_tasks; // Total number of tasks available.
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457 uint _n_claimed; // Number of tasks claimed.
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458 // _n_threads is used to determine when a sub task is done.
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459 // See comments on SubTasksDone::_n_threads
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460 uint _n_threads; // Total number of parallel threads.
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461 uint _n_completed; // Number of completed threads.
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462
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463 void clear();
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464
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465 public:
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466 SequentialSubTasksDone() {
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467 clear();
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468 }
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469 ~SequentialSubTasksDone() {}
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470
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471 // True iff the object is in a valid state.
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472 bool valid();
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473
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474 // number of tasks
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475 uint n_tasks() const { return _n_tasks; }
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476
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477 // Get/set the number of parallel threads doing the tasks to t.
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478 // Should be called before the task starts but it is safe
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479 // to call this once a task is running provided that all
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480 // threads agree on the number of threads.
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481 uint n_threads() { return _n_threads; }
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482 void set_n_threads(uint t) { _n_threads = t; }
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483
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484 // Set the number of tasks to be claimed to t. As above,
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485 // should be called before the tasks start but it is safe
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486 // to call this once a task is running provided all threads
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487 // agree on the number of tasks.
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488 void set_n_tasks(uint t) { _n_tasks = t; }
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489
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490 // Returns false if the next task in the sequence is unclaimed,
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491 // and ensures that it is claimed. Will set t to be the index
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492 // of the claimed task in the sequence. Will return true if
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493 // the task cannot be claimed and there are none left to claim.
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494 bool is_task_claimed(uint& t);
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495
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496 // The calling thread asserts that it has attempted to claim
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497 // all the tasks it possibly can in the sequence. Every thread
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498 // claiming tasks must promise call this. Returns true if this
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499 // is the last thread to complete so that the thread can perform
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500 // cleanup if necessary.
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501 bool all_tasks_completed();
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502 };
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503
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504 // Represents a set of free small integer ids.
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505 class FreeIdSet : public CHeapObj<mtInternal> {
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506 enum {
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507 end_of_list = -1,
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508 claimed = -2
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509 };
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510
37f87013dfd8 6711316: Open source the Garbage-First garbage collector
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511 int _sz;
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512 Monitor* _mon;
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513
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514 int* _ids;
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515 int _hd;
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516 int _waiters;
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517 int _claimed;
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518
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519 static bool _safepoint;
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520 typedef FreeIdSet* FreeIdSetPtr;
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521 static const int NSets = 10;
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522 static FreeIdSetPtr _sets[NSets];
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523 static bool _stat_init;
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524 int _index;
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525
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526 public:
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527 FreeIdSet(int sz, Monitor* mon);
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528 ~FreeIdSet();
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529
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530 static void set_safepoint(bool b);
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531
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532 // Attempt to claim the given id permanently. Returns "true" iff
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533 // successful.
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534 bool claim_perm_id(int i);
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535
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536 // Returns an unclaimed parallel id (waiting for one to be released if
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537 // necessary). Returns "-1" if a GC wakes up a wait for an id.
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538 int claim_par_id();
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539
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540 void release_par_id(int id);
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541 };
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542
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543 #endif // SHARE_VM_UTILITIES_WORKGROUP_HPP