public final class NodeInputList<T extends Node> extends NodeList<T>
EMPTY_NODE_ARRAY, initialSize, nodes, self
modCount
Constructor and Description |
---|
NodeInputList(Node self) |
NodeInputList(Node self,
Collection<? extends NodeInterface> elements) |
NodeInputList(Node self,
int initialSize) |
NodeInputList(Node self,
List<? extends T> elements) |
NodeInputList(Node self,
T[] elements) |
Modifier and Type | Method and Description |
---|---|
Edges.Type |
getEdgesType() |
protected void |
update(T oldNode,
T newNode) |
add, addAll, addAll, clear, contains, contains, containsAll, copy, count, equals, first, get, incModCount, indexOf, initialize, isEmpty, isList, isNotEmpty, iterator, last, remove, remove, replace, replaceFirst, set, setAll, size, snapshot, snapshotTo, toArray, toArray, toString
add, addAll, equals, hashCode, lastIndexOf, listIterator, listIterator, removeRange, subList
removeAll, retainAll
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
distinct, filter, filter, filterInterface, nonNull
forEach, spliterator
removeAll, replaceAll, retainAll, sort, spliterator
parallelStream, removeIf, stream
public NodeInputList(Node self, int initialSize)
public NodeInputList(Node self)
public NodeInputList(Node self, T[] elements)
public NodeInputList(Node self, List<? extends T> elements)
public NodeInputList(Node self, Collection<? extends NodeInterface> elements)
public Edges.Type getEdgesType()
getEdgesType
in class NodeList<T extends Node>