public class StartNode extends BeginStateSplitNode implements MemoryCheckpoint.Single
Node.ConstantNodeParameter, Node.InjectedNodeParameter, Node.Input, Node.NodeIntrinsic, Node.OptionalInput, Node.Successor, Node.ValueNumberable
MemoryCheckpoint.Multi, MemoryCheckpoint.Single, MemoryCheckpoint.TypeAssertion
Modifier and Type | Field and Description |
---|---|
static NodeClass<StartNode> |
TYPE |
stateAfter
next
NODE_LIST, NOT_ITERABLE, USE_UNSAFE_TO_CLONE, WithAllEdges, WithNoEdges, WithOnlyInputEdges, WithOnlySucessorEdges
Modifier | Constructor and Description |
---|---|
|
StartNode() |
protected |
StartNode(NodeClass<? extends StartNode> c) |
Modifier and Type | Method and Description |
---|---|
LocationIdentity |
getLocationIdentity()
This method is used to determine which memory location is killed by this node.
|
hasSideEffect, setStateAfter, stateAfter
anchored, generate, getBlockNodes, guards, prepareDelete, prepareDelete, prevBegin, proxies, removeProxies, simplify, verify
asNode, next, setNext
asConstant, asJavaConstant, getKind, graph, inferStamp, isAllowedUsageType, isConstant, isConstantPredicate, isNullConstant, setStamp, stamp, updateStamp
acceptInputs, acceptSuccessors, afterClone, assertFalse, assertTrue, cfgPredecessors, cfgSuccessors, clearInputs, clearSuccessors, copyWithInputs, copyWithInputs, equals, fail, formatTo, getDebugProperties, getDebugProperties, getId, getNodeClass, getUsageAt, getUsageCount, hashCode, hasNoUsages, hasUsages, inputs, isAlive, isDeleted, markDeleted, modCount, newIdentityMap, newIdentityMap, newIdentityMap, newMap, newMap, newMap, newSet, newSet, predecessor, pushInputs, removeUsage, replaceAndDelete, replaceAtMatchingUsages, replaceAtPredecessor, replaceAtUsages, replaceAtUsages, replaceAtUsages, replaceFirstInput, replaceFirstSuccessor, safeDelete, successors, toString, toString, updatePredecessor, updateUsages, updateUsagesInterface, usages, valueEquals, verifyEdges, verifyInputs
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
asNode
asNode
states
asNode
asNode
public StartNode()
public LocationIdentity getLocationIdentity()
MemoryCheckpoint.Single
LocationIdentity.any()
will kill all memory locations.getLocationIdentity
in interface MemoryCheckpoint.Single