public final class FloatConvertNode extends UnaryArithmeticNode<ArithmeticOpTable.FloatConvertOp> implements ConvertNode, Lowerable, ArithmeticLIRLowerable
FloatConvert
converts between integers and floating point numbers according to Java
semantics.UnaryArithmeticNode.SerializableUnaryFunction<T>
Node.ConstantNodeParameter, Node.InjectedNodeParameter, Node.Input, Node.NodeIntrinsic, Node.OptionalInput, Node.Successor, Node.ValueNumberable
Canonicalizable.Binary<T extends Node>, Canonicalizable.BinaryCommutative<T extends Node>, Canonicalizable.Unary<T extends Node>
Modifier and Type | Field and Description |
---|---|
private static EnumMap<FloatConvert,UnaryArithmeticNode.SerializableUnaryFunction<ArithmeticOpTable.FloatConvertOp>> |
getOps |
protected FloatConvert |
op |
static NodeClass<FloatConvertNode> |
TYPE |
getOp
NODE_LIST, NOT_ITERABLE, USE_UNSAFE_TO_CLONE, WithAllEdges, WithNoEdges, WithOnlyInputEdges, WithOnlySucessorEdges
Constructor and Description |
---|
FloatConvertNode(FloatConvert op,
ValueNode input) |
Modifier and Type | Method and Description |
---|---|
ValueNode |
canonical(CanonicalizerTool tool,
ValueNode forValue)
Similar to
Canonicalizable.canonical(CanonicalizerTool) , except that
implementations should act as if the current input of the node was the given one, i.e.,
they should never look at the inputs via the this pointer. |
Constant |
convert(Constant c,
ConstantReflectionProvider constantReflection) |
static ValueNode |
create(FloatConvert op,
ValueNode input) |
void |
generate(NodeValueMap nodeValueMap,
ArithmeticLIRGenerator gen) |
FloatConvert |
getFloatConvert() |
boolean |
isLossless()
Check whether a conversion is lossless.
|
void |
lower(LoweringTool tool)
Expand this node into lower level nodes expressing the same semantics.
|
Constant |
reverse(Constant c,
ConstantReflectionProvider constantReflection) |
findSynonym, getOp, inferStamp
asNode
asConstant, asJavaConstant, getKind, graph, isAllowedUsageType, isConstant, isConstantPredicate, isNullConstant, setStamp, stamp, updateStamp
acceptInputs, acceptSuccessors, afterClone, assertFalse, assertTrue, cfgPredecessors, cfgSuccessors, clearInputs, clearSuccessors, copyWithInputs, copyWithInputs, equals, fail, formatTo, getDebugProperties, getDebugProperties, getId, getNodeClass, getUsageAt, getUsageCount, hashCode, hasNoUsages, hasUsages, inputs, isAlive, isDeleted, markDeleted, modCount, newIdentityMap, newIdentityMap, newIdentityMap, newMap, newMap, newMap, newSet, newSet, predecessor, pushInputs, removeUsage, replaceAndDelete, replaceAtMatchingUsages, replaceAtPredecessor, replaceAtUsages, replaceAtUsages, replaceAtUsages, replaceFirstInput, replaceFirstSuccessor, safeDelete, simplify, successors, toString, toString, updatePredecessor, updateUsages, updateUsagesInterface, usages, valueEquals, verify, verifyEdges, verifyInputs
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
asNode, getValue, preservesOrder, preservesOrder
canonical
public static final NodeClass<FloatConvertNode> TYPE
protected final FloatConvert op
private static final EnumMap<FloatConvert,UnaryArithmeticNode.SerializableUnaryFunction<ArithmeticOpTable.FloatConvertOp>> getOps
public FloatConvertNode(FloatConvert op, ValueNode input)
public static ValueNode create(FloatConvert op, ValueNode input)
public FloatConvert getFloatConvert()
public Constant convert(Constant c, ConstantReflectionProvider constantReflection)
convert
in interface ConvertNode
public Constant reverse(Constant c, ConstantReflectionProvider constantReflection)
reverse
in interface ConvertNode
public boolean isLossless()
ConvertNode
isLossless
in interface ConvertNode
public ValueNode canonical(CanonicalizerTool tool, ValueNode forValue)
Canonicalizable.Unary
Canonicalizable.canonical(CanonicalizerTool)
, except that
implementations should act as if the current input of the node was the given one, i.e.,
they should never look at the inputs via the this pointer.canonical
in interface Canonicalizable.Unary<ValueNode>
canonical
in class UnaryArithmeticNode<ArithmeticOpTable.FloatConvertOp>
public void lower(LoweringTool tool)
Lowerable
public void generate(NodeValueMap nodeValueMap, ArithmeticLIRGenerator gen)
generate
in interface ArithmeticLIRLowerable